Teams dive into a deep-sea trench to collect artifacts and fight over limited oxygen tanks scattered around the map. Artifacts can be cashed in at team-controlled zones for points, while holding a zone also awards passive points over time and unlimited oxygen whilst in a team controlled zone. Players only have one life, and if a team runs out of oxygen, they're eliminated. As the match goes on, the border of the map gradually closes.
points are awarded for eliminations and capturing the objective.